foliage.InstanceRuns
foliage.InstanceRuns is a console variable in Unreal Engine 5 (UE5). See what foliage.InstanceRuns does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
foliageHelp
Whether to use the InstanceRuns feature of FMeshBatch to compress foliage draw call data sent to the renderer. Not supported by the Mesh Draw Command pipeline.
Usage
Unreal console (open with ~)
> foliage.InstanceRuns 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in foliage
foliage.DensityScaleVarfoliage.DisableCullVarfoliage.DiscardDataOnLoadVarfoliage.DitheredLODVarfoliage.ForceLODVarfoliage.FreezeCmdfoliage.LODDistanceScaleVarfoliage.LogFoliageFrameCmdfoliage.MaxOcclusionQueriesPerComponentVarfoliage.MaxTrianglesToRenderVarfoliage.MinimumScreenSizeVarfoliage.MinInstancesPerOcclusionQueryVar