UEConsole Commands
VariableConsole VariableRemaining

foliage.MinInstancesPerOcclusionQuery

foliage.MinInstancesPerOcclusionQuery is a console variable in Unreal Engine 5 (UE5). See what foliage.MinInstancesPerOcclusionQuery does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: foliage

Help

Controls the granualrity of occlusion culling. 1024 to 65536 is a reasonable range. This is not exact, actual minimum might be off by a factor of two.

Usage

Unreal console (open with ~)
> foliage.MinInstancesPerOcclusionQuery 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in foliage