UEConsole Commands
VariableConsole VariableRemaining

foliage.MaxOcclusionQueriesPerComponent

foliage.MaxOcclusionQueriesPerComponent is a console variable in Unreal Engine 5 (UE5). See what foliage.MaxOcclusionQueriesPerComponent does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: foliage

Help

Controls the granularity of occlusion culling. 16-128 is a reasonable range.

Usage

Unreal console (open with ~)
> foliage.MaxOcclusionQueriesPerComponent 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in foliage