foliage.LODDistanceScale
foliage.LODDistanceScale is a console variable in Unreal Engine 5 (UE5). See what foliage.LODDistanceScale does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
foliageHelp
Scale factor for the distance used in computing LOD for foliage.
Usage
Unreal console (open with ~)
> foliage.LODDistanceScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in foliage
foliage.DisableCullVarfoliage.DiscardDataOnLoadVarfoliage.DitheredLODVarfoliage.ForceLODVarfoliage.FreezeCmdfoliage.InstanceRunsVarfoliage.LogFoliageFrameCmdfoliage.MaxOcclusionQueriesPerComponentVarfoliage.MaxTrianglesToRenderVarfoliage.MinimumScreenSizeVarfoliage.MinInstancesPerOcclusionQueryVarfoliage.MinLODVar