foliage.OffGroundThreshold
foliage.OffGroundThreshold is a console variable in Unreal Engine 5 (UE5). See what foliage.OffGroundThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
foliageHelp
Maximum distance from base component (in local space) at which instance is still considered as valid
Usage
Unreal console (open with ~)
> foliage.OffGroundThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in foliage
foliage.MaxTrianglesToRenderVarfoliage.MinimumScreenSizeVarfoliage.MinInstancesPerOcclusionQueryVarfoliage.MinLODVarfoliage.MinOcclusionQueriesPerComponentVarfoliage.MinVertsToSplitNodeVarfoliage.OnlyLODVarfoliage.OverestimateLODVarfoliage.RandomLODRangeVarfoliage.RebuildFoliageTreesCmdfoliage.SplitFactorVarfoliage.TestCmd