UEConsole Commands
VariableConsole VariableRemaining

foliage.MinOcclusionQueriesPerComponent

foliage.MinOcclusionQueriesPerComponent is a console variable in Unreal Engine 5 (UE5). See what foliage.MinOcclusionQueriesPerComponent does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: foliage

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Controls the granularity of occlusion culling. 2 should be the Min.

Usage

Unreal console (open with ~)
> foliage.MinOcclusionQueriesPerComponent 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in foliage