fx.LastRenderTimeSafetyBias
fx.LastRenderTimeSafetyBias is a console variable in Unreal Engine 5 (UE5). See what fx.LastRenderTimeSafetyBias does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
The time to bias the LastRenderTime value to allow for the delay from it being written by the RT.
Usage
Unreal console (open with ~)
> fx.LastRenderTimeSafetyBias 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.GPUSort.FrameCountBeforeShrinkingVarfx.GPUSort.MinBufferSizeVarfx.GPUSort.StressTestVarFX.GPUSpawnWarningThresholdVarfx.InvalidateCachedScriptsCmdfx.InvalidateNiagaraPerfBaselinesCmdfx.LogCompileIdGenerationVarfx.LogCompileStaticVarsVarfx.LogNiagaraSystemChangesVarFX.MaxCPUParticlesPerEmitterVarFX.MaxGPUParticlesSpawnedPerFrameVarfx.MaxNiagaraCPUParticlesPerEmitterVar