fx.LogCompileIdGeneration
fx.LogCompileIdGeneration is a console variable in Unreal Engine 5 (UE5). See what fx.LogCompileIdGeneration does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If > 0 all compile id generation will be logged. If 2 or greater, log detailed info.
Usage
Unreal console (open with ~)
> fx.LogCompileIdGeneration 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.GPUSort.MinBufferSizeVarfx.GPUSort.StressTestVarFX.GPUSpawnWarningThresholdVarfx.InvalidateCachedScriptsCmdfx.InvalidateNiagaraPerfBaselinesCmdfx.LastRenderTimeSafetyBiasVarfx.LogCompileStaticVarsVarfx.LogNiagaraSystemChangesVarFX.MaxCPUParticlesPerEmitterVarFX.MaxGPUParticlesSpawnedPerFrameVarfx.MaxNiagaraCPUParticlesPerEmitterVarfx.MaxNiagaraGPUParticlesSpawnPerFrameVar