niagara.CreateShadersOnLoad
niagara.CreateShadersOnLoad is a console variable in Unreal Engine 5 (UE5). See what niagara.CreateShadersOnLoad does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
niagaraHelp
Whether to create Niagara\'s simulation shaders on load, which can reduce hitching, but use more memory. Otherwise they will be created as needed.
Usage
Unreal console (open with ~)
> niagara.CreateShadersOnLoad 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in niagara
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