p.Chaos.CCD.UseGenericSweptConvexConstraints
p.Chaos.CCD.UseGenericSweptConvexConstraints is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.CCD.UseGenericSweptConvexConstraints does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Use generic convex convex swept constraint generation for convex shape pairs which don\'t have specialized implementations.
Usage
Unreal console (open with ~)
> p.Chaos.CCD.UseGenericSweptConvexConstraints 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.CCD.AlwaysSweepRemainingDTVarp.Chaos.CCD.EnableThresholdBoundsScaleVarp.Chaos.CCD.ManualForceDisableVarp.Chaos.CCD.NoCullAllShapePairsVarp.Chaos.CCD.OnlyConsiderDynamicStaticVarp.Chaos.CCD.UseCCDVarp.Chaos.CCD.UseInitialRotationForSweptUpdateVarp.Chaos.Collision.AABBBoundsCheckVarp.Chaos.Collision.AllowLevelsetManifoldsVarp.Chaos.Collision.AllowParticleTrackingVarp.Chaos.Collision.AntiJitterContactMovementAllowanceVarp.Chaos.Collision.CCD.AllowClippingVar