UEConsole Commands
VariableConsole VariablePhysics

p.Chaos.Collision.CCD.AllowClipping

p.Chaos.Collision.CCD.AllowClipping is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.CCD.AllowClipping does, its values, and how to use this cvar in the Unreal console below.

Category: Physics · Namespace: p

Help

This will clip the CCD object at colliding positions when computation budgets run out. Default is true. Turning this option off might cause tunneling.

Usage

Unreal console (open with ~)
> p.Chaos.Collision.CCD.AllowClipping 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in p