p.Chaos.Collision.AllowLevelsetManifolds
p.Chaos.Collision.AllowLevelsetManifolds is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.AllowLevelsetManifolds does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Use incremental manifolds for levelset-levelset collision. This does not work well atm - too much rotation in the small pieces
Usage
Unreal console (open with ~)
> p.Chaos.Collision.AllowLevelsetManifolds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.CCD.NoCullAllShapePairsVarp.Chaos.CCD.OnlyConsiderDynamicStaticVarp.Chaos.CCD.UseCCDVarp.Chaos.CCD.UseGenericSweptConvexConstraintsVarp.Chaos.CCD.UseInitialRotationForSweptUpdateVarp.Chaos.Collision.AABBBoundsCheckVarp.Chaos.Collision.AllowParticleTrackingVarp.Chaos.Collision.AntiJitterContactMovementAllowanceVarp.Chaos.Collision.CCD.AllowClippingVarp.Chaos.Collision.CCD.ConstraintMaxProcessCountVarp.Chaos.Collision.CCD.EnableResweepVarp.Chaos.Collision.CCD.UseTightBoundingBoxVar