UEConsole Commands
VariableConsole VariableRenderer

r.AndroidDisableThreadedRenderingFirstLoad

r.AndroidDisableThreadedRenderingFirstLoad is a console variable in Unreal Engine 5 (UE5). See what r.AndroidDisableThreadedRenderingFirstLoad does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Sets whether or not to allow threaded rendering for a particular Android device profile on the initial load. 0 = Allow threaded rendering on the initial load [default] 1 = Disable threaded rendering on the initial load

Usage

Unreal console (open with ~)
> r.AndroidDisableThreadedRenderingFirstLoad 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r