UEConsole Commands
VariableConsole VariableRenderer

r.Android.DisableASTCSupport

r.Android.DisableASTCSupport is a console variable in Unreal Engine 5 (UE5). See what r.Android.DisableASTCSupport does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Disable support for ASTC Texture compression if OpenGL driver supports it. (Android Only) 0 = ASTC texture compression will be used if driver supports it [default] 1 = ASTC texture compression will not be used.

Usage

Unreal console (open with ~)
> r.Android.DisableASTCSupport 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r