UEConsole Commands
VariableConsole VariableRenderer

r.Android.OverrideExternalTextureSupport

r.Android.OverrideExternalTextureSupport is a console variable in Unreal Engine 5 (UE5). See what r.Android.OverrideExternalTextureSupport does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Override external texture support for OpenGLES API. (Android Only) 0 = normal detection used [default] 1 = disable external texture support 2 = force ImageExternal100 (version #100 with GL_OES_EGL_image_external) 3 = force ImageExternal300 (version #300 with GL_OES_EGL_image_external) 4 = force ImageExternalESSL300 (version #300 with GL_OES_EGL_image_external_essl3)

Usage

Unreal console (open with ~)
> r.Android.OverrideExternalTextureSupport 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r