r.AOGlobalDistanceField.AverageCulledObjectsPerPage
r.AOGlobalDistanceField.AverageCulledObjectsPerPage is a console variable in Unreal Engine 5 (UE5). See what r.AOGlobalDistanceField.AverageCulledObjectsPerPage does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Average expected number of objects per page, used to preallocate memory for the cull grid.
Usage
Unreal console (open with ~)
> r.AOGlobalDistanceField.AverageCulledObjectsPerPage 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.AOClearHistoryVarr.AOComputeShaderNormalCalculationVarr.AOGlobalDFClipmapDistanceExponentVarr.AOGlobalDFResolutionVarr.AOGlobalDFStartDistanceVarr.AOGlobalDistanceFieldVarr.AOGlobalDistanceField.CameraPositionVelocityOffsetDecayVarr.AOGlobalDistanceField.FastCameraModeVarr.AOGlobalDistanceField.HeightfieldVarr.AOGlobalDistanceField.MinMeshSDFRadiusVarr.AOGlobalDistanceField.MinMeshSDFRadiusInVoxelsVarr.AOGlobalDistanceField.MipFactorVar