r.AOGlobalDistanceField.MipFactor
r.AOGlobalDistanceField.MipFactor is a console variable in Unreal Engine 5 (UE5). See what r.AOGlobalDistanceField.MipFactor does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Resolution divider for the mip map of a distance field clipmap.
Usage
Unreal console (open with ~)
> r.AOGlobalDistanceField.MipFactor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.AOGlobalDistanceField.AverageCulledObjectsPerPageVarr.AOGlobalDistanceField.CameraPositionVelocityOffsetDecayVarr.AOGlobalDistanceField.FastCameraModeVarr.AOGlobalDistanceField.HeightfieldVarr.AOGlobalDistanceField.MinMeshSDFRadiusVarr.AOGlobalDistanceField.MinMeshSDFRadiusInVoxelsVarr.AOGlobalDistanceField.NumClipmapsVarr.AOGlobalDistanceField.OccupancyRatioVarr.AOGlobalDistanceFieldCacheMostlyStaticSeparatelyVarr.AOGlobalDistanceFieldClipmapUpdatesPerFrameVarr.AOGlobalDistanceFieldDrawModifiedPrimitivesVarr.AOGlobalDistanceFieldForceFullUpdateVar