r.CachedRayTracingInstances.CacheLocalTransform
r.CachedRayTracingInstances.CacheLocalTransform is a console variable in Unreal Engine 5 (UE5). See what r.CachedRayTracingInstances.CacheLocalTransform does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Cache Local Transform instead of using InstanceData (increases memory usage).
Usage
Unreal console (open with ~)
> r.CachedRayTracingInstances.CacheLocalTransform 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Cache.LimitQuerySizeVarr.Cache.QueryNodeLevelVarr.Cache.ReduceSHRingingVarr.Cache.SampleTransitionSpeedVarr.Cache.UpdateEveryFrameVarr.Cache.UpdatePrimsTaskEnabledVarr.CachedRayTracingInstances.LazyUpdateVarr.CalcLocalPlayerCachedLODDistanceFactorVarr.CameraCutTranslationThresholdVarr.CapsuleDirectShadowsVarr.CapsuleIndirectConeAngleVarr.CapsuleIndirectShadowsVar