r.DiffuseColor.Min
r.DiffuseColor.Min is a console variable in Unreal Engine 5 (UE5). See what r.DiffuseColor.Min does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows quick material test by remapping the diffuse color at 1 to a new value (0..1), Only for non shipping built! 1: (default)
Usage
Unreal console (open with ~)
> r.DiffuseColor.Min 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DFShadowCullTileWorldSizeVarr.DFShadowOffsetDataStructureVarr.DFShadowQualityVarr.DFShadowScatterTileCullingVarr.DFTwoSidedMeshDistanceBiasVarr.DiffuseColor.MaxVarr.DiffuseIndirect.DenoiserVarr.DiffuseIndirect.HalfResVarr.DiffuseIndirect.RayPerPixelVarr.DisableDistortionVarr.DisableDriverWarningPopupIfGFNVarr.DisableEngineAndAppRegistrationVar