r.DFShadowOffsetDataStructure
r.DFShadowOffsetDataStructure is a console variable in Unreal Engine 5 (UE5). See what r.DFShadowOffsetDataStructure does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Which data structure to store offset in, 0 - base, 1 - buffer, 2 - texture
Usage
Unreal console (open with ~)
> r.DFShadowOffsetDataStructure 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DFFarTransitionScaleVarr.DFFullResolutionVarr.DFShadowAsyncComputeVarr.DFShadowAverageObjectsPerCullTileVarr.DFShadowCompactCulledObjectsVarr.DFShadowCullTileWorldSizeVarr.DFShadowQualityVarr.DFShadowScatterTileCullingVarr.DFTwoSidedMeshDistanceBiasVarr.DiffuseColor.MaxVarr.DiffuseColor.MinVarr.DiffuseIndirect.DenoiserVar