UEConsole Commands
VariableConsole VariableRenderer

r.Forward.LightLinkedListCulling

r.Forward.LightLinkedListCulling is a console variable in Unreal Engine 5 (UE5). See what r.Forward.LightLinkedListCulling does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Uses a reverse linked list to store culled lights, removing the fixed limit on how many lights can affect a cell - it becomes a global limit instead.

Usage

Unreal console (open with ~)
> r.Forward.LightLinkedListCulling 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r