r.GPUScene.InstanceUploadViaCreate
r.GPUScene.InstanceUploadViaCreate is a console variable in Unreal Engine 5 (UE5). See what r.GPUScene.InstanceUploadViaCreate does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
When uploading GPUScene InstanceData, upload via resource creation when the RHI supports it efficiently.
Usage
Unreal console (open with ~)
> r.GPUScene.InstanceUploadViaCreate 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.GPUParticle.SimulateVarr.GpuProfilerMaxEventBufferSizeKBVarr.GPUScene.AllowDeferredAllocatorMergesVarr.GPUScene.DebugDrawRangeVarr.GPUScene.DebugModeVarr.GPUScene.InstanceBVHVarr.GPUScene.MaxPooledUploadBufferSizeVarr.GPUScene.ParallelUpdateVarr.GPUScene.UploadEveryFrameVarr.GPUScene.ValidateInstanceBufferVarr.GPUScene.ValidatePrimitiveBufferVarr.GPUSkin.CopyBones.ISPCVar