UEConsole Commands
VariableConsole VariableRenderer

r.GPUScene.ValidatePrimitiveBuffer

r.GPUScene.ValidatePrimitiveBuffer is a console variable in Unreal Engine 5 (UE5). See what r.GPUScene.ValidatePrimitiveBuffer does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to readback the GPU primitive data and assert if it doesn\'t match the RT primitive data. Useful for debugging.

Usage

Unreal console (open with ~)
> r.GPUScene.ValidatePrimitiveBuffer 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r