r.HighResScreenshot.AdditionalCmds
r.HighResScreenshot.AdditionalCmds is a console variable in Unreal Engine 5 (UE5). See what r.HighResScreenshot.AdditionalCmds does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Additional command to execute when a high res screenshot is requested.
Usage
Unreal console (open with ~)
> r.HighResScreenshot.AdditionalCmds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HeightFields.VisibilityAtlasDownSampleLevelVarr.HeightFields.VisibilityAtlasTileSizeVarr.HeightFieldShadowingVarr.HFShadowAverageObjectsPerCullTileVarr.HFShadowQualityVarr.HighQualityLightMapsVarr.HighResScreenshotDelayVarr.Histogram.UseAtomicVarr.HLODCmdr.HLOD.DistanceOverrideVarr.HLOD.DistanceOverrideScaleVarr.HLOD.DitherPauseTimeVar