r.HLOD.DistanceOverrideScale
r.HLOD.DistanceOverrideScale is a console variable in Unreal Engine 5 (UE5). See what r.HLOD.DistanceOverrideScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Scales the value in r.HLOD.DistanceOverride, Default off. This is an optional scale intended to allow game logic to dynamically modify without impacting scalability.
Usage
Unreal console (open with ~)
> r.HLOD.DistanceOverrideScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.