r.LumenScene.Radiosity.Temporal.FixedJitterIndex
r.LumenScene.Radiosity.Temporal.FixedJitterIndex is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.Radiosity.Temporal.FixedJitterIndex does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If zero or greater, overrides the temporal jitter index with a fixed index. Useful for debugging and inspecting sampling patterns.
Usage
Unreal console (open with ~)
> r.LumenScene.Radiosity.Temporal.FixedJitterIndex 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.Radiosity.ProbePlaneWeightingVarr.LumenScene.Radiosity.ProbeSpacingVarr.LumenScene.Radiosity.SpatialFilterProbesVarr.LumenScene.Radiosity.SpatialFilterProbes.KernelSizeVarr.LumenScene.Radiosity.SpatialFilterProbes.PlaneWeightingDepthScaleVarr.LumenScene.Radiosity.TemporalVarr.LumenScene.Radiosity.Temporal.MaxFramesAccumulatedVarr.LumenScene.Radiosity.UpdateFactorVarr.LumenScene.Radiosity.VoxelStepFactorVarr.LumenScene.SurfaceCache.AtlasSizeVarr.LumenScene.SurfaceCache.CardCameraDistanceTexelDensityScaleVarr.LumenScene.SurfaceCache.CardCaptureFactorVar