r.LumenScene.Radiosity.SpatialFilterProbes.KernelSize
r.LumenScene.Radiosity.SpatialFilterProbes.KernelSize is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.Radiosity.SpatialFilterProbes.KernelSize does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Larger kernels reduce noise but increase leaking.
Usage
Unreal console (open with ~)
> r.LumenScene.Radiosity.SpatialFilterProbes.KernelSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.Radiosity.MaxRayIntensityVarr.LumenScene.Radiosity.MinTraceDistanceToSampleSurfaceVarr.LumenScene.Radiosity.ProbeOcclusionVarr.LumenScene.Radiosity.ProbePlaneWeightingVarr.LumenScene.Radiosity.ProbeSpacingVarr.LumenScene.Radiosity.SpatialFilterProbesVarr.LumenScene.Radiosity.SpatialFilterProbes.PlaneWeightingDepthScaleVarr.LumenScene.Radiosity.TemporalVarr.LumenScene.Radiosity.Temporal.FixedJitterIndexVarr.LumenScene.Radiosity.Temporal.MaxFramesAccumulatedVarr.LumenScene.Radiosity.UpdateFactorVarr.LumenScene.Radiosity.VoxelStepFactorVar