r.LumenScene.Radiosity.ProbePlaneWeighting
r.LumenScene.Radiosity.ProbePlaneWeighting is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.Radiosity.ProbePlaneWeighting does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to weight Radiosity probes by plane distance, useful to prevent leaking.
Usage
Unreal console (open with ~)
> r.LumenScene.Radiosity.ProbePlaneWeighting 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.Radiosity.HardwareRayTracing.SlopeSurfaceBiasVarr.LumenScene.Radiosity.HardwareRayTracing.SurfaceBiasVarr.LumenScene.Radiosity.HemisphereProbeResolutionVarr.LumenScene.Radiosity.MaxRayIntensityVarr.LumenScene.Radiosity.MinTraceDistanceToSampleSurfaceVarr.LumenScene.Radiosity.ProbeOcclusionVarr.LumenScene.Radiosity.ProbeSpacingVarr.LumenScene.Radiosity.SpatialFilterProbesVarr.LumenScene.Radiosity.SpatialFilterProbes.KernelSizeVarr.LumenScene.Radiosity.SpatialFilterProbes.PlaneWeightingDepthScaleVarr.LumenScene.Radiosity.TemporalVarr.LumenScene.Radiosity.Temporal.FixedJitterIndexVar