UEConsole Commands
VariableConsole VariableRenderer

r.LumenScene.SurfaceCache.CardCaptureFactor

r.LumenScene.SurfaceCache.CardCaptureFactor is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.SurfaceCache.CardCaptureFactor does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Controls how many texels can be captured per frame. Texels = SurfaceCacheTexels / Factor.

Usage

Unreal console (open with ~)
> r.LumenScene.SurfaceCache.CardCaptureFactor 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r