r.LumenScene.UpdateViewOrigin
r.LumenScene.UpdateViewOrigin is a console variable in Unreal Engine 5 (UE5). See what r.LumenScene.UpdateViewOrigin does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to update view origin for voxel lighting and global distance field. Useful for debugging.
Usage
Unreal console (open with ~)
> r.LumenScene.UpdateViewOrigin 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.SurfaceCache.NaniteMultiViewRasterVarr.LumenScene.SurfaceCache.NumFramesToKeepUnusedPagesVarr.LumenScene.SurfaceCache.RecaptureEveryFrameVarr.LumenScene.SurfaceCache.ResampleLightingVarr.LumenScene.SurfaceCache.ResetVarr.LumenScene.SurfaceCache.ResetEveryNthFrameVarr.LumenScene.UploadEveryFrameVarr.LumenScene.VoxelLighting.AverageObjectsPerVisBufferTileVarr.LumenScene.VoxelLighting.ClipmapResolutionVarr.LumenScene.VoxelLighting.ClipmapWorldExtentVarr.LumenScene.VoxelLighting.ClipmapZResolutionDivisorVarr.LumenScene.VoxelLighting.DistantSceneVar