UEConsole Commands
VariableConsole VariableRenderer

r.MeshDrawCommands.UseCachedCommands

r.MeshDrawCommands.UseCachedCommands is a console variable in Unreal Engine 5 (UE5). See what r.MeshDrawCommands.UseCachedCommands does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to render from cached mesh draw commands (on vertex factories that support it), or to generate draw commands every frame.

Usage

Unreal console (open with ~)
> r.MeshDrawCommands.UseCachedCommands 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r