UEConsole Commands
VariableConsole VariableRenderer

r.MeshParticle.MinDetailModeForMotionBlur

r.MeshParticle.MinDetailModeForMotionBlur is a console variable in Unreal Engine 5 (UE5). See what r.MeshParticle.MinDetailModeForMotionBlur does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Sets the minimum detail mode before mesh particles emit motion blur (Low = 0, Med = 1, High = 2, Max = 3). Set to -1 to disable mesh particles motion blur entirely. Defaults to -1.

Usage

Unreal console (open with ~)
> r.MeshParticle.MinDetailModeForMotionBlur 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r