UEConsole Commands
VariableConsole VariableRenderer

r.MinScreenRadiusForCSMDepth

r.MinScreenRadiusForCSMDepth is a console variable in Unreal Engine 5 (UE5). See what r.MinScreenRadiusForCSMDepth does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Threshold below which meshes will be culled from CSM depth pass.

Usage

Unreal console (open with ~)
> r.MinScreenRadiusForCSMDepth 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r