UEConsole Commands
VariableConsole VariableRenderer

r.MinRoughnessOverride

r.MinRoughnessOverride is a console variable in Unreal Engine 5 (UE5). See what r.MinRoughnessOverride does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

WARNING: This is an experimental feature that may change at any time. Sets a global limit for roughness when used in the direct lighting calculations. This can be used to limit the amount of fireflies caused by low roughness, in particular when AA is not in use. 0.0: no change (default)

Usage

Unreal console (open with ~)
> r.MinRoughnessOverride 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r