r.MobileNumDynamicPointLights
r.MobileNumDynamicPointLights is a console variable in Unreal Engine 5 (UE5). See what r.MobileNumDynamicPointLights does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
The number of dynamic point lights to support on mobile devices. Setting this to 0 for games which do not require dynamic point lights will reduce the number of shaders generated.
Usage
Unreal console (open with ~)
> r.MobileNumDynamicPointLights 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.UseHWsRGBEncodingVarr.Mobile.UseLightStencilCullingVarr.Mobile.VirtualTexturesVarr.MobileContentScaleFactorVarr.MobileHDRVarr.MobileMaxLoadedMipsVarr.MobileReduceLoadedMipsVarr.MobileTonemapperUpscaleVarr.MorphTarget.ForceUpdateVarr.MorphTarget.ModeVarr.MorphTarget.WeightThresholdVarr.MotionBlur.AllowExternalVelocityFlattenVar