r.MobileContentScaleFactor
r.MobileContentScaleFactor is a console variable in Unreal Engine 5 (UE5). See what r.MobileContentScaleFactor does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Content scale multiplier (equates to iOS\'s contentScaleFactor to support Retina displays
Usage
Unreal console (open with ~)
> r.MobileContentScaleFactor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.SupportsGen4TAAVarr.Mobile.UseClusteredDeferredShadingVarr.Mobile.UseCSMShaderBranchVarr.Mobile.UseHWsRGBEncodingVarr.Mobile.UseLightStencilCullingVarr.Mobile.VirtualTexturesVarr.MobileHDRVarr.MobileMaxLoadedMipsVarr.MobileNumDynamicPointLightsVarr.MobileReduceLoadedMipsVarr.MobileTonemapperUpscaleVarr.MorphTarget.ForceUpdateVar