r.Paper2D.UsePrebuiltVertexBuffers
r.Paper2D.UsePrebuiltVertexBuffers is a console variable in Unreal Engine 5 (UE5). See what r.Paper2D.UsePrebuiltVertexBuffers does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Draw sprites using prebuilt vertex buffers.
Usage
Unreal console (open with ~)
> r.Paper2D.UsePrebuiltVertexBuffers 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.OIT.SortObjectTrianglesVarr.OneFrameThreadLagVarr.OpenGL.DisableTextureStreamingSupportVarr.OpenGL.ForceDXCVarr.OverrideShaderDebugDirVarr.Paper2D.DrawTwoSidedVarr.ParallelBasePassVarr.ParallelCmdListInheritBreadcrumbsVarr.ParallelGatherNumPrimitivesPerPacketVarr.ParallelGatherShadowPrimitivesVarr.ParallelGeometryCollectionBatchSizeVarr.ParallelInitViewsVar