r.RenderLastFrameInStreamingPause
r.RenderLastFrameInStreamingPause is a console variable in Unreal Engine 5 (UE5). See what r.RenderLastFrameInStreamingPause does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If 1 the previous frame is displayed during streaming pause. If zero the screen is left black.
Usage
Unreal console (open with ~)
> r.RenderLastFrameInStreamingPause 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Refraction.BlurVarr.Refraction.BlurCenterWeightVarr.Refraction.BlurScaleVarr.Refraction.OffsetQualityVarr.Refraction.RoughnessToMipLevelFactorVarr.RefractionQualityVarr.RenderPass.ValidationVarr.RenderTargetPoolMinVarr.RenderTimeFrozenVarr.ResetRenderTargetsExtentCmdr.ResetViewStateCmdr.RHI.NameCmd