UEConsole Commands
VariableConsole VariableRenderer

r.ShaderCompiler.ShadermapCompilationTimeout

r.ShaderCompiler.ShadermapCompilationTimeout is a console variable in Unreal Engine 5 (UE5). See what r.ShaderCompiler.ShadermapCompilationTimeout does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Maximum number of seconds a single shadermap (which can be comprised of multiple jobs) can be compiled after being considered hung.

Usage

Unreal console (open with ~)
> r.ShaderCompiler.ShadermapCompilationTimeout 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r