UEConsole Commands
VariableConsole VariableRenderer

r.ShaderComplexity.Baseline.Deferred.PS

r.ShaderComplexity.Baseline.Deferred.PS is a console variable in Unreal Engine 5 (UE5). See what r.ShaderComplexity.Baseline.Deferred.PS does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Minimum number of instructions for pixel shaders in deferred shading (default=111)

Usage

Unreal console (open with ~)
> r.ShaderComplexity.Baseline.Deferred.PS 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r