r.ShaderCompiler.PrintStats
r.ShaderCompiler.PrintStats is a console command in Unreal Engine 5 (UE5). See what r.ShaderCompiler.PrintStats does and how to run it in the Unreal Engine console below.
Category: Renderer · Namespace:
rDescription
Prints out to the log the stats for the shader compiler.
Usage
Unreal console (open with ~)
> r.ShaderCompiler.PrintStatsRelated in r
r.ShaderCompiler.EmitWarningsOnLoadVarr.ShaderCompiler.JobCacheVarr.ShaderCompiler.JobCacheDDCVarr.ShaderCompiler.JobCacheDDCEnableRemotePolicyVarr.ShaderCompiler.MaxJobCacheMemoryMBVarr.ShaderCompiler.MaxJobCacheMemoryPercentVarr.ShaderCompiler.ShadermapCompilationTimeoutVarr.ShaderCompiler.TooLongIOThresholdSecondsVarr.ShaderComplexity.Baseline.Deferred.PSVarr.ShaderComplexity.Baseline.Deferred.UnlitPSVarr.ShaderComplexity.Baseline.Deferred.VSVarr.ShaderComplexity.Baseline.Forward.PSVar