UEConsole Commands
VariableConsole VariableRenderer

r.Shaders.GenerateSymbols

r.Shaders.GenerateSymbols is a console variable in Unreal Engine 5 (UE5). See what r.Shaders.GenerateSymbols does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Enables generation of data for shader debugging when compiling shaders. This explicitly does not write any shader symbols to disk. This setting can be overriden in any Engine.ini under the [ShaderCompiler] section.

Usage

Unreal console (open with ~)
> r.Shaders.GenerateSymbols 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r