r.Shading.EnergyConservation
r.Shading.EnergyConservation is a console variable in Unreal Engine 5 (UE5). See what r.Shading.EnergyConservation does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0 to disable energy conservation on shading models. 0: off 1: on
Usage
Unreal console (open with ~)
> r.Shading.EnergyConservation 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shaders.UseGBufferRefactorVarr.Shaders.ValidationVarr.Shaders.WarningsAsErrorsVarr.Shaders.WriteSymbolsVarr.Shaders.WriteSymbols.ZipVarr.Shaders.ZeroInitialiseVarr.Shading.EnergyConservation.FormatVarr.Shading.EnergyPreservationVarr.Shading.FurnaceTestVarr.Shading.FurnaceTest.SampleCountVarr.Shadow.AlwaysAllocateMaxResolutionAtlasesVarr.Shadow.CachedShadowsCastFromMovablePrimitivesVar