UEConsole Commands
VariableConsole VariableRenderer

r.Shaders.WriteSymbols

r.Shaders.WriteSymbols is a console variable in Unreal Engine 5 (UE5). See what r.Shaders.WriteSymbols does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Enables writing shader symbols to disk for platforms that support that. This explicitly does not enable generation of shader symbols. This setting can be overriden in any Engine.ini under the [ShaderCompiler] section.

Usage

Unreal console (open with ~)
> r.Shaders.WriteSymbols 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r