r.Shading.EnergyPreservation
r.Shading.EnergyPreservation is a console variable in Unreal Engine 5 (UE5). See what r.Shading.EnergyPreservation does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0 to disable energy preservation on shading models, i.e. the energy attenuation on diffuse lighting caused by the specular reflection. Require energy conservation to be enabled 0: off 1: on
Usage
Unreal console (open with ~)
> r.Shading.EnergyPreservation 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shaders.WarningsAsErrorsVarr.Shaders.WriteSymbolsVarr.Shaders.WriteSymbols.ZipVarr.Shaders.ZeroInitialiseVarr.Shading.EnergyConservationVarr.Shading.EnergyConservation.FormatVarr.Shading.FurnaceTestVarr.Shading.FurnaceTest.SampleCountVarr.Shadow.AlwaysAllocateMaxResolutionAtlasesVarr.Shadow.CachedShadowsCastFromMovablePrimitivesVarr.Shadow.CachePreshadowVarr.Shadow.CacheWholeSceneShadowsVar