UEConsole Commands
VariableConsole VariableRenderer

r.Shadow.CachedShadowsCastFromMovablePrimitives

r.Shadow.CachedShadowsCastFromMovablePrimitives is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.CachedShadowsCastFromMovablePrimitives does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether movable primitives should cast a shadow from cached whole scene shadows (movable point and spot lights). Disabling this can be used to remove the copy of the cached shadowmap.

Usage

Unreal console (open with ~)
> r.Shadow.CachedShadowsCastFromMovablePrimitives 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r