r.Shadow.Virtual.ContactShadowLength
r.Shadow.Virtual.ContactShadowLength is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.Virtual.ContactShadowLength does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Length of the screen space contact shadow trace (smart shadow bias) before the virtual shadow map lookup.
Usage
Unreal console (open with ~)
> r.Shadow.Virtual.ContactShadowLength 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.Clipmap.FirstCoarseLevelVarr.Shadow.Virtual.Clipmap.FirstLevelVarr.Shadow.Virtual.Clipmap.LastCoarseLevelVarr.Shadow.Virtual.Clipmap.LastLevelVarr.Shadow.Virtual.Clipmap.UseConservativeCullingVarr.Shadow.Virtual.Clipmap.ZRangeScaleVarr.Shadow.Virtual.CullBackfacingPixelsVarr.Shadow.Virtual.DebugSkipMergePhysicalVarr.Shadow.Virtual.EnableVarr.Shadow.Virtual.ForceOnlyVirtualShadowMapsVarr.Shadow.Virtual.ForcePerLightShadowMaskClearVarr.Shadow.Virtual.HZB32BitVar