r.Shadow.Virtual.MarkCoarsePagesLocal
r.Shadow.Virtual.MarkCoarsePagesLocal is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.Virtual.MarkCoarsePagesLocal does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Marks coarse pages in local light virtual shadow maps so that low resolution data is available everywhere.Ability to disable is primarily for profiling and debugging.
Usage
Unreal console (open with ~)
> r.Shadow.Virtual.MarkCoarsePagesLocal 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.EnableVarr.Shadow.Virtual.ForceOnlyVirtualShadowMapsVarr.Shadow.Virtual.ForcePerLightShadowMaskClearVarr.Shadow.Virtual.HZB32BitVarr.Shadow.Virtual.InitPhysicalUsingIndirectVarr.Shadow.Virtual.MarkCoarsePagesDirectionalVarr.Shadow.Virtual.MarkPixelPagesVarr.Shadow.Virtual.MaxPhysicalPagesVarr.Shadow.Virtual.MergePhysicalUsingIndirectVarr.Shadow.Virtual.NonNanite.BatchVarr.Shadow.Virtual.NonNanite.IncludeInCoarsePagesVarr.Shadow.Virtual.NonNanite.UseHZBVar