r.Shadow.Virtual.NonNanite.IncludeInCoarsePages
r.Shadow.Virtual.NonNanite.IncludeInCoarsePages is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.Virtual.NonNanite.IncludeInCoarsePages does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Include non-Nanite geometry in coarse pages.Rendering non-Nanite geometry into large coarse pages can be expensive; disabling this can be a significant performance win.
Usage
Unreal console (open with ~)
> r.Shadow.Virtual.NonNanite.IncludeInCoarsePages 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.MarkCoarsePagesDirectionalVarr.Shadow.Virtual.MarkCoarsePagesLocalVarr.Shadow.Virtual.MarkPixelPagesVarr.Shadow.Virtual.MaxPhysicalPagesVarr.Shadow.Virtual.MergePhysicalUsingIndirectVarr.Shadow.Virtual.NonNanite.BatchVarr.Shadow.Virtual.NonNanite.UseHZBVarr.Shadow.Virtual.NonNaniteVSMVarr.Shadow.Virtual.NormalBiasVarr.Shadow.Virtual.OnePassProjectionVarr.Shadow.Virtual.OnePassProjection.MaxLightsPerPixelVarr.Shadow.Virtual.PageDilationBorderSizeDirectionalVar