r.SkyAtmosphere.AerialPerspective.DepthTest
r.SkyAtmosphere.AerialPerspective.DepthTest is a console variable in Unreal Engine 5 (UE5). See what r.SkyAtmosphere.AerialPerspective.DepthTest does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
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When enabled, a depth test will be used to not write pixel closer to the camera than StartDepth, effectively improving performance.
Usage
Unreal console (open with ~)
> r.SkyAtmosphere.AerialPerspective.DepthTest 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SkinCache.RayTracingUseTransientForScratchVarr.SkinCache.RecomputeTangentsVarr.SkinCache.RecomputeTangentsParallelDispatchVarr.SkinCache.SceneMemoryLimitInMBVarr.SkipRedundantTransformUpdateVarr.SkyAtmosphereVarr.SkyAtmosphere.AerialPerspectiveLUT.DepthVarr.SkyAtmosphere.AerialPerspectiveLUT.DepthResolutionVarr.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaqueVarr.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSliceVarr.SkyAtmosphere.AerialPerspectiveLUT.WidthVarr.SkyAtmosphere.DistanceToSampleCountMaxVar